Purpose of Benchmark
To facilitate the study of of centralized and distributed shared-address-space multiprocessors.
SPLASH-2 was introduced in 1996, and is aimed at shared-memory processors.
SPLASH-s includes computations representing scientific, engineering, and graphics computing.
Number of Benchmarks
SPLASH-2 consists of 8 complete applications and 4 kernels:
- Complex 1D FFT
- Blocked LU Decomposition
- Blocked Sparse Cholesky Factorization
- Integer Radix Sort
- Adaptive Fast Multipole
- Ocean Simulation
- Hierarchical Radiosity
- Ray Tracer
- Volume Renderer
- Water Simulation with Spatial Data Structure
- Water Simulation without Spatial Data Structure
Scale of Adoption
Current usage in industry and academia?